AI Insights · Timothy · October 2021
Top 5 Soccer Games on Unified Platform in Chile Q3 2021
Discover the performance trends of the top 5 soccer game apps in Chile during Q3 2021, including insights into downloads, revenue, and active users.
In the third quarter of 2021, the top 5 soccer game applications on a unified platform in Chile showcased a range of performance metrics. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for these popular apps.
EA SPORTS FC™ Mobile Soccer from Electronic Arts demonstrated notable fluctuations in its weekly revenue, peaking at approximately $16.6K at the end of June and maintaining around $15K towards the end of September. Weekly downloads saw a downward trend, starting from 11.2K in late June and dropping to 8.4K by the end of the quarter. The app's active users remained relatively stable, averaging around 200K throughout the period.
eFootball™ 2024 by KONAMI experienced a gradual decline in weekly revenue, from $17.2K at the beginning of the quarter to approximately $9.8K by the end of September. Weekly downloads also saw a decrease, starting at 4.9K and ending around 4K. Active user numbers hovered around 190K, with slight variations throughout the quarter.
Dream League Soccer 2024 from First Touch Games Ltd. showed a steady revenue stream, with weekly earnings fluctuating between $8.3K and $11.7K. Downloads were relatively stable, starting at 7.8K in late June and ending at 7.7K in September. Active users remained consistent, averaging around 80K.
Top Eleven Be a Soccer Manager by Nordeus displayed a consistent revenue trend, peaking at $11.3K in late June and maintaining around $7.8K by the end of September. Weekly downloads varied slightly, with numbers ranging from 1.4K to 2.3K. Active users stayed steady at approximately 17K to 18K throughout the quarter.
Football Rivals: Soccer Game from Green Horse Games Srl saw a significant increase in weekly revenue, starting from $748 and peaking at $7.8K in mid-September. Download numbers were more volatile, with a high of 6.9K in early July, then dropping to around 1.5K by the end of the quarter. Active users showed growth, starting at 6.9K and reaching approximately 9.5K in late September.
For more detailed insights and data, visit Sensor Tower.